Interactively creates and edits design center lines representing shafts, drifts and cross-cuts.
Interactively and parametrically creates declines and ramps.
Parametric Level Designer (also requires a Stopemizer or Cavemizer license): Batch mode creation of level developments, each comprised of drifts and cross-cuts; interactive editing of level development objects.
Parametric Cave Designer (also requires a Cavemizer license): designs block caves or sub-level caves with a few mouse clicks.
Automatic Mesh Generation: generates solid meshes from design center lines and level development objects./td>
Profile Editor for creating custom cross section profiles.
Mesh Cutter: cuts mine development meshes into small segments for subsequent activity creation.