Integrated Life-Of-Mine and Production Scheduler for Underground Mines

From stopes or caves to Gantt Charts, GeoMine iScheduler-UG is an integrated Life-of-Mine (LOM) and production scheduler for underground mines. As a LOM scheduler, it schedules a set of stopes based on geometric and user defined constraints. As a production scheduler, it also features a fully interactive 3D activity and dependency editor, activity and resource Gantt Charts, a PERT chart and a Network Diagram, as well as a Resource Leveling algorithm. iScheduler is purposely built for sequencing and scheduling various kinds of mining activities and resources for short to long-term planning of underground mines. Activities and dependencies can be generated automatically or manually through its powerful interactive Activity and Dependency Editor that supports unlimited undo/redo.

iScheduler-UG Key Benefits

  • Automatic and interactive scheduling for short to long-term planning of underground mines with support for multiple block models, stopes, stope slices and mine development layout.
  • Calendar based activity and resource schedules with Gantt Chart, PERT and Network Diagram representations.
  • Interactive Activity and Dependency Editor for creating associative 3D activities and dependencies from various mining objects.
  • Manual and/or automatic activity sequencing and Resource Levelling.
  • Schedule animation including playback, pause, resume, fast forward and backward.
  • Directly use GeoMine-Stopemizer and GeoMine-OptimCut results as input to create optimal and practical stoping sequences for long-term planning.
  • Intuitive stope and mine opening slicing tools for creating short-term production schedules
  • Two-way interface with Microsoft Project through XML format.

iScheduler-UG Feature List

Create strategic and/or production schedules from stopes and mine layouts. Optionally use optimal cut-off grade and production rate policies created by OptimCut.

Interactively create short-term stope slice and mine opening segment activities incorporating precedence constraints.

Create and schedule non-3D activity (logical) tasks.

Create resources and assign them to mining activities or tasks; Level resources that are assigned to activities or tasks.

Use activity-level property schedulability to control what schedule to create.

Create Gantt-Charts, Resource Charts or Network Diagrams from mining activities and tasks.

Play, pause, resume, fast forward and backward medium or short-term schedules.

System Requirements:

CPU: Quad Core
RAM: 8 Gb
HARD DRIVE: 500 Gb
VIDEO CARD: *1 Gb

*Graphics performance may be lower on a NVidia graphics card.

CPU: 3rd Gen i7 or Up
RAM: 16 Gb
HARD DRIVE: SSD + 1 Tb 7200 RPM
VIDEO CARD: 1 Gb AMD